Encased Relic Guide – A comprehensive and, hopefully, all-inclusive list of relics and their stats.

List of Relics

Anchor

  • Precision +25
  • Movement Speed -0.5

Black Pin

  • Learnability +5
  • Initiative -3

Black Pin (Inactive)

  • Learnability +1
  • Initiative -1

Brass Apple

  • AP +1
  • Max AP +1
  • Starting AP +1
  • Precision -15

Brass Apple (Inactive)

  • AP Max +1
  • Precision -3

Breach

  • Detection Time +4 seconds
  • Attack Priority -20
  • Damage dealt -20%

Brick

  • Fortitude +20
  • Evasion -10
  • Initiative -3

Caddy

  • Biochemical, Cryogenic and Heat Resistance +3

Caddy (Inactive)

  • Biochemical, Cryogenic and Heat Resistance +1

Cat Ears

  • Charisma +1
  • Perception +1
  • Authority -15

Crown of Thorns

  • Mechanical Resistance +15
  • Psychic Resistance +15
  • Biochemical Resistance -15
  • Guts -4

Crumbs

  • Defense Class +4
  • Evasion -4

Crumbs (Inactive)

  • Defense Class +1
  • Evasion -1

Dawn

  • Muscle +3 while affected by any damage over time status

Deep Flask

  • Thirst -6 per hour

Eye of God

  • Evasion +15
  • Psyche +1

Fluff

  • Carry Weight +40
  • Muscle -1

Fluff (Inactive)

  • Carry Weight +5

Funnel

  • Evasion +7
  • Max AP -1
  • Saved AP -2

Funnel (Inactive)

  • Evasion +1
  • Saved AP -1

Golden Ticket

  • Critical hits heal 50% of their strength immediately upon hit instead of dealing damage (ignoring all Resistances)

Holmes

Encased Relic Guide
  • Perception +1
  • Starting AP -2

Icebreaker

  • Cryogenic Resistance +5
  • Mechanical Resistance +5

Imp

  • Deftness +2
  • Fortune -4

Jolly Driller

  • Charisma +2 for 36 hours after resting in bed

MOBIOS Manipulator

  • Heat Resistance +10
  • Muscle +1
  • Deftness -1
  • Initiative -4

Mobius S*rip

  • Psyche +1 for each final death of a companion during the wanderings (only if the relic is equipped)

Necropearl

  • Biochemical Damage +9%
  • Biochemical Resistance -6
  • Regeneration -18

Panacea

  • HP +25 in every round of combat
  • All Attributes -1

Panacea (Inactive)

  • HP +2 in every round of combat

Polyp

  • Psyche +1
  • Relic Slots +2
  • Charisma -3

Radiolith

  • Energy Resistance +15

Rainbow Disc

  • Detection Time +5 seconds
  • Radioactive

Red Shard

  • Critical Hit Chance +13
  • You receive 40 Pure Damage whenever you kill an opponent

Rocky the Relic Lithomorph

  • Fortune +1

Spiral

  • Psychic Resistance +18
  • Resilience -18

Spiral (Inactive)

  • Psychic Resistance +3
  • Resilience -3

Sunny-Side

  • Mechanical Resistance +7
  • Evasion -10
  • Initiative -2

Triskele

  • Initiative +3
  • Max AP +3
  • Saved AP +3

Warm Knot

  • Cryogenic Resistance +100
  • AP -2
  • Max AP -2
  • Starting AP -2

White Sphere

  • Resilience +20
  • Critical Hit Chance -5

Wishmaster A

  • Guts +1
  • Muscle +1

Wishmaster B

  • Perception +1
  • Psyche +1

Wishmaster C

  • Lowest skill +50
  • Science +50
  • Tech +50

Wishmaster D

  • Highest skill +30

Encased Relic Guide – Gamers Exploit Tip   

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Also Read: Valorant Chamber guide How to play the agent on Haven  

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