Encased Relic Guide – A comprehensive and, hopefully, all-inclusive list of relics and their stats.
List of Relics
Anchor
- Precision +25
- Movement Speed -0.5
Black Pin
- Learnability +5
- Initiative -3
Black Pin (Inactive)
- Learnability +1
- Initiative -1
Brass Apple
- AP +1
- Max AP +1
- Starting AP +1
- Precision -15
Brass Apple (Inactive)
- AP Max +1
- Precision -3
Breach
- Detection Time +4 seconds
- Attack Priority -20
- Damage dealt -20%
Brick
- Fortitude +20
- Evasion -10
- Initiative -3
Caddy
- Biochemical, Cryogenic and Heat Resistance +3
Caddy (Inactive)
- Biochemical, Cryogenic and Heat Resistance +1
Cat Ears
- Charisma +1
- Perception +1
- Authority -15
Crown of Thorns
- Mechanical Resistance +15
- Psychic Resistance +15
- Biochemical Resistance -15
- Guts -4
Crumbs
- Defense Class +4
- Evasion -4
Crumbs (Inactive)
- Defense Class +1
- Evasion -1
Dawn
- Muscle +3 while affected by any damage over time status
Deep Flask
- Thirst -6 per hour
Eye of God
- Evasion +15
- Psyche +1
Fluff
- Carry Weight +40
- Muscle -1
Fluff (Inactive)
- Carry Weight +5
Funnel
- Evasion +7
- Max AP -1
- Saved AP -2
Funnel (Inactive)
- Evasion +1
- Saved AP -1
Golden Ticket
- Critical hits heal 50% of their strength immediately upon hit instead of dealing damage (ignoring all Resistances)
Holmes

- Perception +1
- Starting AP -2
Icebreaker
- Cryogenic Resistance +5
- Mechanical Resistance +5
Imp
- Deftness +2
- Fortune -4
Jolly Driller
- Charisma +2 for 36 hours after resting in bed
MOBIOS Manipulator
- Heat Resistance +10
- Muscle +1
- Deftness -1
- Initiative -4
Mobius S*rip
- Psyche +1 for each final death of a companion during the wanderings (only if the relic is equipped)
Necropearl
- Biochemical Damage +9%
- Biochemical Resistance -6
- Regeneration -18
Panacea
- HP +25 in every round of combat
- All Attributes -1
Panacea (Inactive)
- HP +2 in every round of combat
Polyp
- Psyche +1
- Relic Slots +2
- Charisma -3
Radiolith
- Energy Resistance +15
Rainbow Disc
- Detection Time +5 seconds
- Radioactive
Red Shard
- Critical Hit Chance +13
- You receive 40 Pure Damage whenever you kill an opponent
Rocky the Relic Lithomorph
- Fortune +1
Spiral
- Psychic Resistance +18
- Resilience -18
Spiral (Inactive)
- Psychic Resistance +3
- Resilience -3
Sunny-Side
- Mechanical Resistance +7
- Evasion -10
- Initiative -2
Triskele
- Initiative +3
- Max AP +3
- Saved AP +3
Warm Knot
- Cryogenic Resistance +100
- AP -2
- Max AP -2
- Starting AP -2
White Sphere
- Resilience +20
- Critical Hit Chance -5
Wishmaster A
- Guts +1
- Muscle +1
Wishmaster B
- Perception +1
- Psyche +1
Wishmaster C
- Lowest skill +50
- Science +50
- Tech +50
Wishmaster D
- Highest skill +30
Encased Relic Guide – Gamers Exploit Tip
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